

Gain a free random passive skill from the character class that creates the amulet.

Splits damage with your follower when they are equipped with a "follower cannot die" relic.

Reduces damage taken from melee attacks by 30%.Įach stunned enemy within 25 yards decreases damage taken by 12%. Increases the damage of Weapon Throw and Ancient Spear by 200% and increases the attack speed of Weapon Throw by 200%. Regenerates 6000 life per second and reduces cooldowns and resource costs by 20%.ĭamage dealt is increased by your percentage of cooldown reduction and damage taken is reduced by your percentage of resource cost reduction. Hitting enemies with Weapon Throw or Furious Charge increases the damage of your next Ancient Spear by 5500% and causes it to release multiple spears from it's target. The damage of Ancient Spear is increased by 2% for every 1% life missing. Gain non-physical damage resistance and while below 50% health increase elemental resistances by 75%.įurious Charge refunds a charge if it hits only one enemy.įurious Charge gains the effect of every rune and deals 1000% increased damage. Increase damage against enemies under the effect of crowd controlling effects and gain a 30% slow aura.Įnemies hit by your attacks suffer a stacking damage taken increase.
